Supports at least some key open standards However, using both CPU and GPU increases power consumption significantly, so artists using the new hybrid mode will need to balance speed against cost.įor the test system in the demo video, power draw was over 100W higher when rendering on CPU and GPU than when rendering on CPU or GPU alone.Īs well as final-quality renders, hybrid mode can be used for interactive renders: the demo shows the Florence scene being edited and the viewport display updating in near-real time. With both CPU and GPU, it takes 99 seconds: 2.3x faster than CPU alone, and 1.5x faster than GPU alone. On the CPU alone, a final-quality render takes 231 seconds. The demo video above shows a 450-billion-triangle test scene of the city of Florence created by Industrial Light & Magic artist Mickael Riciotti running on a system with a current top-of-the-range 64-core AMD Ryzen Threadripper 3990X CPU and Nvidia Quadro RTX 8000 GPU. It is also possible to co-opt both CPU and GPU for rendering, further increasing render speed. Shown in action with a 450-billion-triangle 3D environmentĮven when running purely on the CPU, Angie is significantly faster than Clarisse’s existing engine: Isotropix claims that its CPU-only mode is “up to 10x faster” tha the current version of Clarisse. On top of that, when using current top-of-the-range workstation processors, rendering on both CPU and GPU is over 2x faster than rendering on the CPU alone. The company says that on dense production scenes, Angie is “up to 10x faster” than the current version of Clarisse when rendering on the CPU. Isotropix has posted a preview video of Angie, the next-gen hybrid CPU/GPU rendering engine due to be rolled out next year in Clarisse iFX and Clarisse Builder, its layout, lighting and rendering software. Scroll down for the latest demo and the FAQs. Posted by Jim Thacker Isotropix unveils Angie
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |